Unable to connect user to sendbird server using sdk using unity 2022.2.7f1

[Problem/Question]
Environment: Unity editor 2022.2.7f1

  1. Unable to connect user to sendbird server using unity sdk, no console output from sdk after calling SendBirdClient.Connect() method.
  2. Unable to load unity demo project using unity editor version 2022.2.7f1. Encountered missing assembly and reference issues

Unsuccessful fixes:

  1. Rebuilt the websocket-sharp.dll using the latest websocket-sharp git commit and replace the dll file in the project.

[SDK Version]

v.3.0.29
[Reproduction Steps]

Connect user to the server on unity version 2022.2.7f1

private void Start()
{
    InitSendbird();
}

private void InitSendbird()
{
    SendBirdClient.SetupUnityDispatcher(gameObject);
    StartCoroutine(SendBirdClient.StartUnityDispatcher);
    print(SendBirdClient.Init(m_sendbirdAppId));

    SendBirdClient.Connect(m_userId, (User user, SendBirdException e) =>
    {
        if (e != null)    // Error
        {
            return;
        }
        Debug.Log(user.ConnectionStatus);
    });
}

[Frequency]

Always
[Current impact]

Unable to use unity sdk to connect users to sendbird server